FLICKFLY is a game brand built around simple, physical and portable play for people who want to move, play and connect without screens, setup or preparation. It was created from the idea that the best moments of play are spontaneous, shared and easy to begin.
FLICKFLY is a compact sport game that fits in your pocket and opens a flowing, open ended play experience. You flick, throw, catch, experiment and develop your own style. You can play alone or with others, for a few seconds or longer sessions, turning ordinary moments into opportunities for movement and interaction.
Our approach focuses on the experience itself. FLICKFLY lives between casual play and meaningful physical activity. It is light, accessible and inviting, yet engaging enough to return to again and again.
FLICKFLY is made for people who enjoy movement, play and simple human connection. As the brand grows into new versions and use cases, it stays true to its core. A small, portable, human centered game that brings people together through motion and shared moments.
FLICKFLY is not just a game.
It is an invitation to pause, move and play together.
FLICKFLY is a compact physical skill game created to bring people back to simple, active play. At its core, it is about movement, focus and connection. Using a small flying disc, players flick, aim and catch in short, energetic moments that instantly turn any space into a place to play.
The game is designed to be intuitive and accessible. There are no screens, no setup and no complicated rules. You take it out, flick it and start playing. In seconds, people are moving, reacting, laughing and engaging with one another. Whether it is a quick exchange or a longer session, FLICKFLY adapts naturally to the moment.
FLICKFLY encourages coordination, timing and control while keeping the experience light and fun. As players continue, they discover their own style, improve their accuracy and explore new ways to play. It works just as well indoors or outdoors and fits naturally into everyday environments like parks, beaches, festivals or living rooms.
One of the strengths of FLICKFLY is its flexibility. It can be played solo or with others, casually or more competitively. It suits all ages and skill levels, making it easy to share across generations and groups. The game invites creativity, experimentation and spontaneous interaction, without pressure or performance.
FLICKFLY envisions a world where play is simple, physical, and part of everyday life again.
Our vision is to bring people back to real movement and real connection through small, accessible games that fit naturally into modern life.
We believe that meaningful moments do not require screens, complex rules, or preparation. They begin with a simple action, shared space, and human presence. FLICKFLY exists to turn ordinary moments into opportunities for movement, interaction, and joy.
As the brand grows, our vision is to build a global play culture centered on simplicity, creativity, and human connection. One that encourages people of all ages to pause, move, and play together, anytime and anywhere.
We believe the best experiences are easy to start and intuitive to enjoy.
FLICKFLY products are designed to be simple, accessible, and effortless, removing barriers between people and play.
Play is a powerful way to bring people together.
FLICKFLY is designed to spark interaction, shared moments, and genuine connection between people, whether they are friends, family, or strangers.
Play should travel with you.
Our products are small, lightweight, and easy to carry, allowing play to happen wherever life takes you.
Movement is at the heart of
everything we create.
FLICKFLY encourages light, natural physical activity that feels fun rather than forced and fits into everyday environments.
There is no single way to play.
FLICKFLY invites experimentation, personal style, and creative expression, allowing each player to discover their own flow.
FLICKFLY is for everyone.
Our games are inclusive and suitable for all ages and skill levels, encouraging participation without pressure or competition.